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Engage Learning

Published on Jun 23, 20141745 Views

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Chapter list

Growth of digital games00:57
Digital games and gamers - 101:04
Digital games and gamers - 201:15
Games Nowadays used for a myriad of purposes01:22
SPARX - 101:28
SPARX - 201:50
SPARX - 302:01
SPARX - 402:25
Building cognitive abilities02:34
NEURORACER - 102:40
NEURORACER - 202:53
Bulding physical abilities03:10
EXERGAMES - 103:13
EXERGAMES - 203:41
EXERGAMES - 303:52
EXERGAMES - 404:00
Learning through games04:35
Game based Learning - 104:41
Game based Learning - 205:25
Sports games - 106:07
Simulation games06:16
Sports games - 207:14
Arcade games07:47
Sports games - 308:05
Management games08:40
Sports games - 409:15
EXER games09:44
Sports games - 509:59
Serious sports project10:32
Video10:40
Game development framework12:04
Coaching framework12:28
Online digital game13:29
Game Designed to Help Train13:32
Supports Good Coaching Principles through In-Game Learning 14:05
Create and Develop your own Personal Team and Branding14:38
Choose Players and select the Positions where they will play best15:01
Train your Team’s Physical Ability and Skills with different Training Activities15:47
Play Opponent Teams, Watch the Match and Analyze the Information15:58
Select and Change Tactics, Players, Play Style and Performance16:14
Play Opponent Teams to come first in the League…16:17
…or play a Quick Match with Your Personal Team or an Existing Team16:27
Earn Awards for completing significant Game Achievements16:45
The Game also provides In-Depth Information on real Basketball Training Activities via Video & Animation17:03
Access Videos explaining Physical and Skill-based TrainingActivities17:26
Access an Advice Centerfor In-Depth Advice on Training/ Tactics17:30
Access random Advice and Tips throughout the Game17:52
Issues and resistances18:06
Resistances18:10
Issues19:20
http://serious-sports.org/20:12