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eAdventure: Serious Games as Open Reusable Content

Published on Jun 23, 20142758 Views

The eAdventure platform is a research project aiming to facilitate the integration of educational games and game-like simulations in educational processes in general and Virtual Learning Environments

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Chapter list

eAdventure: Serious Games as Open Reusable Content00:00
e-UCM groupand projects00:13
Open content and open education01:32
SeriousGamesas educationalcontent?05:43
Educational SG challenges07:47
SG deploymen:Blackbox model10:21
SeriousGamesrepositories - 111:33
SeriousGamesrepositories - 212:17
SeriousGamesrepositories - 312:27
Serious games: our vision12:58
eAdventure game platform -114:47
eAdventure use15:59
e-Adventure game platform -217:01
eAdventure: main characteristics17:24
eAdventureeducational features20:01
In-game assessment21:43
Process graph22:14
eAdventure + Learning Analytics22:51
Some of the medical games23:22
Games for English practice24:57
Game authoring25:41
Educational Game Development Approach27:11
Rapid prototyping28:46
Assets & prototyping30:03
eAdventure 2.030:18
eAdventure 2.0 -Technologies31:11
eAdventure 2.0 -Main goals32:38
eAdventure 2.0 -Main goals (2)33:12
Focus on open games and reusability - 134:02
Focus on open games and reusability - 234:36
Focus on open games and reusability - 335:15
Example: eCharacter - 135:46
Example: eCharacter - 236:04
Example: eCharacter - 336:08
Video of eCharacter36:12
Conclusions36:14
Thankyou!37:20
References - 137:23
References - 237:35
Our current projects37:37